B-Side started as a prototype of the main "flipping" mechanic in October 2016 by designer Mike Brown, while he was in school for Game Development. The premise of the mechanic and the game as a whole was sparked by the thought that navigating life with anxiety and depression felt like constantly flipping between 2 versions of the same broken world -- flipping between good times and bad. The game matured over time and was worked on as a hobby project for over a year until it was put on hold while Mike worked at Vicarious Visions on Destiny 2 and other projects.
In February of 2020, the plunge was taken into full time development on B-Side as Little Squid Studios was founded by Mike and Brittney Austin, the studio's creative director, with B-Side being the first planned release under the new studio.
We’re a small and passionate indie game studio specializing in innovative gameplay and unique mechanics.
More information on Little Squid Studios and B-Side is available here.